VR Projects
Riddles of the God (The Virtual Reality Escape Room)
Summary: Riddles of God is a Virtual Reality Escape Room which is built based on the Egyptian Dieties. This Egyptian Escape Room has two puzzle rooms and each room is associated with Egyptian Dieties Ra(The Sun God) and Horus( the Sky God). The puzzles inside those puzzle rooms are built based on the facts associated with that particular God. Once the payer enters the temple, the door behind him is shut and he/she has to navigate through the temple, solve series of puzzles and find his/her way out.
Contributions:
Modeled the scene using the Autodesk Maya Software using Modular Structure Approach
Textured using Substance Painter
Level Building inside Unity 3D game engine
Coded game play using C#
Designed and tested using Oculus Quest
Virtual Reality Carnival Game
Summary: Carnival consists of 3 Mini-Games: Plinko, Wheel of Fortune, and Coin Toss.
With each game, you earn points. When you earn 2000 points, you will receive a virtual
classic Carnival prize!
This is a Virtual Reality game made with Unity 3D game engine and tested with Oculus Quest.
Contributions:
Coded game play using C#
Designed and tested using Oculus Quest
Virtual Reality “A Maze” Game
Summary : “A Maze” is a virtual reality game . The goal is to navigate around the maze and find the key to the exit.
Along the way the player can collect the coins.
It is a virtual reality game made with unity 3D engine and tested with Oculus Quest
Contribution:
Coded all the functionalities using C#
Built the environment inside Unity Game Engine
Used Substance Painter to create some textures
VR Outdoor 3D Scene


Created 3D Egyptian scene inside Unity game engine using free temple asset from Unity Asset Store and tested in Oculus. This was a solo project and I did this for a course during my Associate Degree.
Contributions:
Built terrain inside Unity game engine
concept art using Adobe Photoshop
Modeled low poly models using Autodesk Maya
Textured using Substance Painter
Animated the scene inside Unity
Tested using Oculus Quest
The Other: A Maze(TOAM)
Summary : The Other: A Maze is a Virtual-Reality experienceโa kind of video game environment for young adultsโcreated by Joey Bargsten (Professor of Interactive Multimedia, Florida Atlantic University) with the help of writer Thea Zimmer, as well as notable scholars of social justice, inclusion, equity, and diversity.
It is a 3D/VR video game that immerses players in a maze like challenges and also where they find themselves guided by “Others” who represent arguably the most marginalized/divided groups in the US and hear their stories up-close and personal. “Others” currently include Muslim-Americans, Black males, and LGBTQ+- those who feel left behind, stereotypes, or profiled. In the future, the “Others” may extend into homeless, immigrants, the elderly, and nonextreme conservative and liberal voters, with their scripts based on fact.
Contributions:
Created designs and prototype for the project
3D Modelling
Built Scenes for the Maze Project inside Unity game engine
Tested prototypes for various platforms such as Oculus Quest and Rift